The Graveyard Trail

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Kalev
No Lifer
Posts: 1013
Joined: Sat Jul 02, 2011 7:40 pm
Location: The Bone Zone

The Graveyard Trail

Post by Kalev »

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Whether it is heightened speculation due to the season, superstition or genuine fact, there has been reports of horrifying disturbances within the jungle surrounding the establishment.
Several creditable hunters and rangers have reported back to the dragon Guard Jormun about unidentifiable figures attacking anyone within a certain vicinity.
Rumors have began circulating about an ancient naga graveyard that has been disturbed and uncovered due to the disaster involving the flora back during the summer months, and the spirits are angry and vengeful.

Guard Jormun will be gathering a small team of competent patrons to accompany him to the area stated to have the spiritual insurrection to quell frayed nerves.


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The combat will be a series of manual dice rolls.
To initiate combat, roll a 1d3.
1 = Hit. 2 = Critical hit. 3 = Miss.
If you roll a 1, follow it up with 1d10.
If you roll a 2, follow it up with a 1d20.


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A D&D styled adventure into the jungle surrounding the establishment, where there are rumored hauntings disrupting the area.


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Anyone seasoned in combat or tracking.
Magic users may join, but I will not be allowing any ridiculous spells or amounts of magic. Minimum only.
Slaves are allowed to join, but only those with good behavior.


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15th of October, 5PM FST.
At the *jungle. Whisper Jormun for a summon.
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